August 1966 Radio-Electronics
[Table of Contents]
Wax nostalgic about and learn from the history of early electronics.
See articles from Radio-Electronics,
published 1930-1988. All copyrights hereby acknowledged.
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In 1966, as color
television was still in its early adoption phase, this Radio-Electronics magazine
article demystified its core principles. Unlike black-and-white (B&W) TV, which
only transmitted brightness signals, color TV had to encode hue and saturation
while remaining compatible with existing B&W sets. A color camera used three
tubes (red, blue, green) to capture light, while the receiver's CRT combined
these primary colors additively - mixing 30% red, 59% green, and 11% blue
produced white. Saturation (color intensity) was adjusted by blending pure hues
with white light. The transmitter employed phase modulation at 3.58 MHz to embed
color signals without disrupting the B&W signal. Only red and blue signals were
transmitted; green was derived by subtracting them from the total video ("matrixing").
Receiver controls included COLOR (saturation) and HUE (tint), the latter
calibrated using natural skin tones. This clever system ensured compatibility
while bringing vibrant color to the nascent era of color broadcasting.
ABC's of Color TV

Wanna know more about color? If so, here's an article that'll clue you
in.
By Jack Darr
A lot of words have been written about color TV. Sad to say, most of them have
been long and unfamiliar. With the help of some hairy mathematical formulas, they
bred a huge litter of confusion among you men who have to work with color TV sets.
Right? So, here is an article that covers the same basic principles, but in words
of one syllable or less. Any math you find will be of the "my wife's checkbook"
variety.
To service color TV sets, you have to know how they work: the basic principles.
Actual circuitry is pretty simple, just as it is in black-and-white. Some of you
more advanced men may think we're getting a little childish at times, but if you
already know all about it, what are you doing reading this article, huh?
Where
the Color Signal Comes From
A black-and-white TV camera makes a picture by changing the light values of the
scene into electrical signals. White is full output, black is no output. This is
the video or brightness signal.
In color TV we need something else. Besides telling how bright an object is,
we've got to tell what color it is. We still need the b-w signal, so that we can
pick up the color signal on a b-w set. (This is "compatibility.") We have to have
the color signals, too, and we have to put them in the same "space" (same band of
frequencies) we once used only for b-w. So, we pull a sneaky: we make a b-w signal
out of the color signals themselves!
A color camera has not one tube but three. With a system of special mirrors,
each tube sees only one color: red, blue or green. At the receiver, the picture
tube is a 3-in-1 type, almost like three tubes in one bottle. It can make red, green
or blue pictures on the same screen with three independent electron guns.
Those are the two ends of our system. Now, let's see what we have to do to make
not only color pictures, but black-and-white pictures too, using only red, green
and blue light.
Colors of Different Kinds
First, let's talk about colors. Paint, ink and dye are subtractive colors. When
white light - which is all colors - falls on a red flag, everything but the red
is absorbed - subtracted. Only the red is reflected, so we see red. Red is a primary
color in paint or ink or dye - one that we can't get by mixing any two other colors.
But we're dealing in light, and we have additive colors. The primaries are different.
Mix blue and yellow paint, and you get green. Mix blue and yellow light, and you
get white! In light, green is a primary color, and yellow is a mixture of red and
green! The phosphors on a color picture tube make light in three primary colors:
red, blue and green. Actually, we could use any other three primaries that when
mixed together would produce white.
In color TV we can make any imaginable color just by using different proportions
of our three primaries. You can actually make more colors than you can with the
finest printing inks! The big problem here, of course, is to make a pure white using
only colored light. (Black is pretty easy. All we have to do is turn everything
off!)
After some little trouble, the engineers found out that they could make white
if they used a mixture of 30% red, 50% green and 11 %. blue light. The odd percentages
come out that way because of the response of the human eye to light of different
colors. We see this odd-numbered mess as a nice pure white!
So, all we need to do is operate all three electron guns in the color picture
tube together, keeping them in that 30-59-11 proportion, and vary their intensity
as a group the same as we would the single gun of a b-w picture tube. Then we come
out with a nice black-and-white picture. Now we can watch b-w programs on a color
TV set, and the systems are compatible.
Making the Right Colors: Saturation
There's one more thing we have to do in color programs: not only reproduce a
color (hue) like blue or orange or purple, but also reproduce how bright that color
is. Red, for instance, can come in any of many shades from a deep, rich rose-red
to a pale pink. The redness of a red, or the blueness of a blue, is called saturation.
For pure red we just turn the red gun full on and turn the other two off. But if
we need a pink we have to "add some white" to the red. This is like mixing paints.
Let's say that our color is a "half-saturated pink." All right, we've got 50%
red and 50% white. Turn the red gun on to half of its maximum intensity. That's
that 50% of our pink. Now, we need half white. Well, white is 30% of our 59% green
and 11 % blue, as we said before. So, we divide these figures in half, and get 15%
red, 29.5% green, 5.5% blue (which still makes white because the proportions are
unchanged). We add that mix to the red signal already there, and we get a beautiful
pink rose, sweater, nose or whatever the thing is.
This method works with all colors or combinations of colors. Our percentages
always come out 100%; here, we have 50% pure red, plus (15 + 29.5 + 5.5 = 50) 50%
white, which adds up to 100%, even in my wife's checkbook.
This is saturation. All it means is how much white there is in a particular color.
The percentage of saturation is the ratio of pure color to white, and that's all
there is to it.
In a color TV circuit, we have a color control. All this does is increase the
"volume" of the color: full on, maximum color; half on, half "volume" on the color.
Works just like a volume control does in the sound.
Adding the Color Signals
Our camera and transmitter output must be arranged so that no matter what kind
of receiver we use, we get a good picture. So, we use the combined color signal
as a b-w (video) output. The value of this signal, at any given instant, is the
equivalent of a b-w signal. This is actually what you'd see if a color camera were
looking at a scene that was all black-and-white or if a b-w camera were looking
at this scene!
On a color program, the color signals will vary, of course, according to the
color of the object the camera's seeing. However, the instantaneous total value
of the camera's output still corresponds to the brightness of the object - in other
words, is a b-w video signal. However, we have to add in the color information -
the information that is the difference between the output of the red, the green
and the blue camera tubes - and do it in such a way that it won't interfere with
the regular b-w video signal.
We can't add it as another AM signal. That would be like pouring milk and water
into the same pitcher and trying to pour milk out of one side and water out of the
other. So, we change them to a form that we can mix and then separate later on.
We use phase modulation instead of amplitude modulation.
At the transmitter, we use two balanced modulator circuits, plus a subcarrier
oscillator at 3.579545 MHz (called 3.58 MHz from now on). We feed the red and blue
color signals into these, having delayed one of them 90° in phase or, in effect,
made it a fraction of a microsecond later than the other. The modulators convert
the original color signals into (in effect) frequency-modulated signals. The subcarrier
is cancelled out in each modulator. All we get out is the sidebands: the only information-carrying
part of each signal. The carrier itself is not transmitted, to save postage. This
sounds like a bad joke, but it's true. If we did transmit the unmodulated carrier,
it would not only use up some of our transmitter power, but also create beat frequencies
and other odd effects. We've got enough of those to contend with as it is.
But we'll need that subcarrier when we get to the receiver, for use as a reference.
You can't say a signal is "90° lagging" unless you have a reference point! It's
got to be 90° from something. So, we build a crystal-controlled 3.58-MHz oscillator
into the receiver and lock it in phase with the one at the transmitter by sending
along little samples of the 3.58 MHz that generated the non-suppressed sub-carrier.
These are little shots, about 8 cycles each, and they're sent sitting on the back
porch of each horizontal sync pulse. At the receiver, this burst is separated from
the rest of the TV signal and fed into a phase-detector circuit that controls the
receiver oscillator.
Now we have reinserted the 3.58-MHz signal, and can separate the phase-modulated
signals. For example: If we had two marching bands, one in red uniforms and the
other in blue, marching at the same speed, we could run them together so that every
other man had a different color uniform. First a red bandsman, then a blue one,
then another red one, and so on.
If we want to get them separated again, all we have to do is stand alongside
and grab every other man and make him turn aside, as the band goes past. Which color
bandsman we get depends on when we grab. This is a matter of timing, which is another
way of saying phase. We can put a circuit in the receiver that will do the timing
for us, comparing our "grabber" to the reference in the TV transmitter so we can
separate the red and blue signals.
Now, we can - What? Someone asked, "What happened to the green? You're separating
only red and blue! We've got to have some green, haven't we?" Yes, indeed. I thought
you'd never ask! We want to save all the TV-signal space we can. So we send only
the red and blue signals from the transmitter! However, we can get the value of
the green signal back by an operation that is theoretically pretty ingenious, but
actually pretty easy.
Our "whole signal" out of the camera is red, blue and green, right? If we take
away the red and blue, we have green left. We can say that the whole signal equals
1. (Or, if you want to, the video.) In the receiver, we have our two signals, red
and blue. So, we simply "subtract these from 1," and use the value we have left
as green, which it is! This mixing and unmixing is a process you can call matrixing
if you like long words, and it used to take about 9 tubes and a hatful of parts.
Now, we do it with 3 little triodes and about 12 parts.
There is one more control besides the COLOR control on a color-TV receiver that
affects the color. It is called HUE or TINT and about the best we can say is that
it affects "the color of the color"!
When we get to the receiver, the color signals are in the form of phase-related
signals. These are compared to a locked-in reference-oscillator signal, and the
phase of each signal tells it what color to be. The amplitude tells it how much
color to be (saturation) but it's the phase that determines what color (hue) it
will show - red, green, purple, etc.
So, we add one more control - the HUE control. All it does is vary the phase
of the reference oscillator signal just a wee bit. It doesn't take much; only a
very few degrees of shift make the colors change a lot.
In all color sets, we use the color of a human face for our reference. In any
other colored object, we don't really know whether it's a bright red or a pink,
but we do know about what people ought to look like. So, to get the hue control
set properly, we simply turn it" until the people look people-colored, and there
we are.
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