Thanks for looking into this,
as I understand it the 'clutter absorption loss'
is the loss resulting from absorption by foilage,
buildings, etc which is added to the path loss,
or vice versa subtracted from the signal strength.
So I think your description is probably more apt,
although the permittivity at 900MHz will have little
In Planet (Ver 4.3) the setting
I am changing is in
'Propagation Model Properties'
'Clutter Properties' tab where I select
This brings up a table with
the various terrain types that I noted in my first
post. The variables that I am changing are under
'Clutter Absorption Loss (dB)' heading.